Early access
First the film. Pricing comes later.
We're onboarding a few people at a time while the model and the pipeline harden. Join the waitlist and we'll reach out as soon as possible. No card, no plans to compare yet.
Join the waitlist
Leave your email and you're in line. A little about what you'll run through it helps us get you set up faster.
Rather just talk? Write us at derek@fastbreakfilm.com.
- Sample games, fully explorable today, no account needed
- Full skip-player, dual timeline, and segment editing
FAQ
Questions, answered plainly.
What will it cost?
Nothing yet. Early access is free while we measure real processing costs. Pricing lands with launch, and your library and edits carry over intact.
What does Fastbreak actually deliver?
A skip-player on the full game. The model marks every second of live play; the player jumps the rest. You get the full game and the reel view in one place, with no re-rendered exports to wait on.
Which sports does Fastbreak support?
The model doesn't learn a sport's rules. It learns what live play looks like versus dead time, so the pipeline is sport-agnostic. Basketball, tennis, and baseball are trained today, and all three run in the demo; more sports come online as we label their film. Tell us yours on the waitlist and we'll prioritize it.
How accurate is the action detection?
On broadcast basketball, our first sport, the model finds live action with high confidence. And it fails safe: whenever it's unconfident about a stretch, it marks it as live action rather than cutting it, so you never miss a second of play. Trimming a boundary back takes one drag.
How long does processing take?
Processing takes about five minutes per hour of footage, so a full two-hour game is typically ready in around ten minutes.